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Crafting Efficiency: Supplies – 15% chance to save materials when crafting First Aid Kits, Sanity Kits, and Traps.Crafting Efficiency: Explosives – 15% chance to save materials when crafting explosives.Smart Packing – Limit on the amount of a crafting material you can carry is raised to 25.No Charity – 50% chance of getting double the quest rewards.Absolute Clarity – Earn more experience and stay calm longer.
Field Medic – Lets you carry one more First Aid Kit and Antipsychotic.Lightning Bruiser – Melee attack speed is faster.Unnatural Recovery – Regenerate some health when your health is low.Indigestible – Damage from man-eating eels is halved.Eldritch Endurance – Increases Vitality further.Abnormal Endurance – Increases Vitality.Extra Clip – Pistol magazine carries 7 rounds.Deep Pockets – Revolver magazines carries 6 more rounds.Bottomless Packets – Shotgun magazine carries 4 more rounds.Furtive Lurker – Take less fall damage.Sapper Charge – Grenades and bombs have a higher range.Sharpshooter – Rifle damage is doubled.Firm Grip – Submachine Gun accuracy increases.Nimble Fingers – Revolver has a faster reloading time.
Playstation 4 Nintendo Switch PC PlayStation 5 Xbox Series X All Skills UnlockablesĪs you get experience, you’ll earn Knowledge Points that you can use to unlock new skills.